It took roughly two years and “one of the most expensive art assets ever” to get Cyberpunk 2077: Phantom Liberty’s Chimera tank fight right

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It took roughly two years and “one of the most expensive art assets ever” to get Cyberpunk 2077: Phantom Liberty’s Chimera tank fight right

Eurogamer · 20 minutes ago

CD Projekt Red has revealed details about the development of the Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty, discussing the considerable effort required to perfect this sequence. The development process highlighted the complexity of creating content that balanced multiple disciplines including gameplay, narrative, art, and worldbuilding.

The team spent approximately two years iterating on the boss fight, redesigning the tank approximately four times whilst changing its equipment and weapons. Creative director Igor Sarzyński described it as "one of the most expensive art assets" the studio has created, with the development team working to strike the right balance between gameplay intensity, narrative significance, and visual impact. The effort proved worthwhile, as the Chimera tank fight has been recognised as an exceptionally exciting moment within the DLC expansion.

  • Cyberpunk 2077: Phantom Liberty's tank boss took two years to develop
  • One of CD Projekt Red's most expensive art assets ever created
  • Required careful balance between gameplay, narrative, and visual requirements

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