Xbox cuts strike id Software, roughly half of staff lost amid Doom expansion

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Xbox cuts strike id Software, roughly half of staff lost amid Doom expansion

Eurogamer · 13 hours ago

Microsoft's Xbox division is executing a major cost reduction affecting 3,200 employees by the end of fiscal 2027. id Software, the legendary studio behind the Doom franchise, is experiencing particularly severe cuts, with approximately 95 staff members being laid off—roughly half its workforce. The reduction is occurring as the studio launches a significant expansion for Doom: The Dark Ages, creating an awkward timing for both the company and the affected team.

Industry veterans have raised concerns about the long-term technical consequences of these reductions. Prominent figures cite worries about the loss of specialised knowledge surrounding id Tech, considered one of the industry's most sophisticated game engines, and fear the studio may be forced to adopt more generic commercial engines. Former colleagues and collaborators have highlighted the value of the studio's collaborative culture and technical depth, suggesting these cuts may result in permanent loss of expertise difficult to rebuild.

  • Xbox is cutting 3,200 jobs through 2027; id Software loses ~95 staff (roughly 50% of workforce) as Doom DLC releases
  • Industry figures warn of potential permanent loss of specialised knowledge in id Tech engine and irreplaceable development expertise

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Originally published by Eurogamer as “Latest Xbox layoffs hit id Software as Doom: The Dark Ages’ DLC launches, around half of the staff potentially cut”.