Light No Fire only has “between 12 and 20” devs, says lead – but that’s ok because a similar number worked on No Man’s Sky at launch
Hello Games' Sean Murray has revealed that Light No Fire, the studio's ambitious fantasy survival game, is being made by a surprisingly small team of "between 12 and 20" developers. He addressed concerns about the modest headcount by noting that a similarly small team worked on No Man's Sky when it originally launched in 2016, suggesting the studio's lean approach is a proven, if unconventional, way of working rather than a sign of trouble.
The comparison is notable given No Man's Sky's rocky launch, which was hampered by unmet expectations and missing features, before years of free updates and an expanded team transformed it into one of gaming's best-known redemption stories. By drawing this parallel, the Hello Games lead appears to be managing expectations for Light No Fire ahead of its release, while also framing the small studio's output as a point of pride rather than a limitation.
- Light No Fire has just 12-20 developers, says Hello Games lead
- Comparison made to No Man's Sky's similarly small launch team
- Framed as reassurance rather than a warning sign for the game