Nintendo didn’t make Splatoon 4 because it didn’t want to, Splatoon Raiders lead says: “We thought it might be interesting to create something with a slightly different approach”

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Nintendo didn’t make Splatoon 4 because it didn’t want to, Splatoon Raiders lead says: “We thought it might be interesting to create something with a slightly different approach”

GamesRadar+ · 5 hours ago

Nintendo has explained why it chose to develop the new game Splatoon Raiders rather than a direct sequel, Splatoon 4. According to the project's lead, the decision was deliberate rather than a sign of any problem with the Splatoon series, with the team instead wanting to experiment with a different format and approach to the franchise.

The lead described wanting to "create something with a slightly different approach", suggesting Splatoon Raiders is intended as a distinct spin-off experience rather than a like-for-like continuation of the mainline ink-based shooter series. This positions the new title as a deliberate creative choice by Nintendo to diversify the Splatoon franchise rather than simply iterating with a numbered sequel.

  • Nintendo made Splatoon Raiders instead of Splatoon 4 by choice.
  • The lead wanted a "slightly different approach" for the franchise.
  • Signals Nintendo diversifying Splatoon rather than a direct sequel.

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