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Oblivion Remastered Could Finally Be Fixed on PS5 as Bethesda Promises ‘Optimisations’ Patch
Bethesda has said it is investigating bringing performance optimisations from the Nintendo Switch 2 version of The Elder Scrolls IV: Oblivion Remastered to PS5 and other platforms. This matters because the PS5 release has continued to suffer from inconsistent frame rates and asset-loading hitches around 16 months after launch, despite earlier updates.
The studio acknowledged player feedback requesting another patch but gave no release date or firm details on the proposed improvements. The Switch 2 version targets 30 frames per second and can reportedly struggle to maintain that level, so it remains unclear how significant any PS5 gains will be.
In short
- Bethesda is planning further Oblivion Remastered performance improvements.
- PS5 players still face stutters and frame-rate problems.
- No timing or specific patch details have been announced.
Explained simply
The Elder Scrolls IV: Oblivion is a role-playing game from Bethesda, first released in 2006. Oblivion Remastered is an updated version for newer consoles and computers, with refreshed visuals and technical changes.
Bethesda develops and publishes the game, while Sony’s PlayStation 5 is one of the platforms it runs on. Players have reported uneven performance and delays as parts of the game load; Bethesda says it is looking into whether improvements made for the Nintendo Switch 2 version could be brought to PS5 and other platforms.
Frame rate describes how smoothly a game’s images appear, and loading hitches can interrupt play. The Switch 2 version aims for 30 frames per second, but reports say it does not always maintain that level, so the potential effect of the changes on PS5 is not yet clear.
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