Opinion: Ghost of Yotei Was a Weirdly Disappointing Sequel After Loving Tsushima

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Opinion: Ghost of Yotei Was a Weirdly Disappointing Sequel After Loving Tsushima

Push Square · 3 hours ago

A Push Square writer reflects on why Ghost of Yotei, Sucker Punch's follow-up to 2020's Ghost of Tsushima, left them oddly disappointed despite the sequel improving on its predecessor in several ways. Though they enjoyed playing it enough to rank it among their top PS5 games of 2025, the piece argues Yotei never matched the emotional impact of the original, prompting the author to examine why a technically superior game felt like a letdown.

The article focuses on protagonist Atsu, whose personal revenge quest the writer initially finds more compelling than original hero Jin's, particularly her uncaring, vengeance-driven demeanour in the game's first 20 hours. However, they criticise the story's predictable arc towards redemption and reconciliation, arguing it strips Atsu of what made her distinctive by the end. The piece also touches on Yotei's open-world structure feeling too similar to Tsushima's despite improvements, contributing to an overall sense of familiarity rather than fresh excitement. Contains spoilers for the game's story.

  • Writer found Ghost of Yotei disappointing despite it improving on Tsushima
  • Atsu's predictable redemption arc undercuts her initially compelling revenge story
  • Yotei's open world feels too similar to Tsushima's, despite refinements

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