World news and discussion on TalkFuse.
Playing Mass Effect spiritual successor Exodus was the best kind of surprise
Developed over time first seen 2 months ago
Eurogamer's hands-on Gamescom preview of Exodus, Archetype Entertainment's sci-fi RPG, left the outlet more impressed than expected, despite limited prior enthusiasm for its spiritual predecessor Mass Effect. The 45-minute demo, played alongside a discussion with game director Chris King, followed protagonist Jun Aslan and a party of companions infiltrating the orbital defence platform Khonsu in the year 42530 to free an imprisoned ally, a Death Star-inspired raid King said was designed to "surprise players and put our own twists on it" through striking zero-gravity visuals and a distinctive mineral-based station aesthetic built from a lore substance called livestone.
Set roughly 40,000 years in the future, Exodus follows Jun, an evolutionary link between humans and genetically engineered Celestials, on a mission to save his home planet Lidon from a Celestial techno-virus, aided by a crew including pilot Kara Voss, operative Suliman Tenjin, weapons expert Elise Charroux and Awakened mercenaries Salt and Houston. Gameplay blends third-person action with exploration and dialogue-driven story choices: Jun can manipulate livestone to summon platforms and walkways, and uses a "precognition" ability to reveal hidden rooms, weak walls or weapon mods, while narrative sequences task the party with negotiating with captive characters such as the airwave-taught "human expert" Kay.
- Sources
- 3
- Outlets
- 3
- Left · Centre · Right
- 0 · 0 · 0
In short
- Eurogamer's Gamescom preview of Exodus proved more impressive than expected
- Demo saw Jun Aslan's crew infiltrate space station Khonsu to free an ally
- Game features livestone manipulation, precognition abilities and dialogue choices
How this story developed
- 2 months ago Eurogamer's hands-on Gamescom preview of Exodus, Archetype Entertainment's sci-fi RPG, remains positive, with the outlet reiterating that its 45-minute session left them more impressed than expected given limited prior interest in spiritual predecessor Mass Effect.
- 2 months ago Eurogamer's hands-on Gamescom preview of Exodus, Archetype Entertainment's sci-fi RPG, left the outlet more impressed than expected, despite limited prior enthusiasm for its spiritual predecessor Mass Effect.
- 2 months ago Eurogamer's hands-on preview of Exodus, the sci-fi RPG from Archetype Entertainment, remains positive after 45 minutes of Gamescom playtime, with the outlet noting the game exceeded expectations despite limited prior interest in its spiritual predecessor, Mass Effect.
- 2 months ago Eurogamer's hands-on preview of Exodus, the sci-fi RPG from Archetype Entertainment, describes a 45-minute Gamescom demo that left the writer pleasantly surprised despite going in with little interest in the game's spiritual predecessor, Mass Effect.
- GamesRadar+ Exodus steps out of Mass Effect's shadow with combat that builds on BioWare's RPG and a galaxy that I'm itching to explore
- Rock Paper Shotgun Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights
- Eurogamer Playing Mass Effect spiritual successor Exodus was the best kind of surprise
Explained simply
Set roughly 40,000 years in the future, Exodus is a science-fiction role-playing game from Archetype Entertainment, a studio founded by former BioWare developers who worked on the Mass Effect series. Although not an official part of that franchise, it is being made by some of the same people and shares a similar style of space exploration, party-based combat and story-driven choices, which is why it is being described as a spiritual successor.
The game follows a character called Jun Aslan, who is trying to save his home planet, Lidon, from a destructive force known as a Celestial techno-virus. He is joined by a crew of companions with different skills, including a pilot, an operative and a weapons expert, as well as unusual animal allies. Players explore environments and make choices that shape the story as it unfolds.
The report in question comes from Eurogamer, a games journalism outlet, describing impressions from playing a preview version of Exodus at Gamescom, a major video games trade fair held annually in Germany. Such early hands-on previews are common in the games industry and offer one of the first independent looks at a title before its full release, though they reflect only a short section of the game rather than the finished product.
Coverage · 3 sources
- EurogamerPlaying Mass Effect spiritual successor Exodus was the best kind of surprise
- GamesRadar+Exodus steps out of Mass Effect's shadow with combat that builds on BioWare's RPG and a galaxy that I'm itching to explore
- Rock Paper ShotgunPlaying Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights