Pocket’s AI made my game ideas real. Now Meta controls the results.
Meta has launched Pocket, a mobile app that lets users generate fully functional interactive games or "gizmos" purely by typing text prompts, without ever needing to view or edit code. Built by the team behind the defunct vibe-coding app Gizmo, which Meta acquired in March, Pocket packages AI-assisted "vibe coding" into a social-media-style experience where creations can be shared, liked, commented on and reposted in a TikTok-like feed, making advanced coding tools accessible to people with no technical background whatsoever.
An Ars Technica writer tested Pocket for nearly a week, creating a slingshot-style shooter and an arcade juggling game using over 100 iterative prompts, and found the AI could turn rough descriptions into playable prototypes within minutes, adding unrequested features like scoring systems and sound effects along the way. However, the resulting projects remain locked inside Meta's ecosystem, with no straightforward way to export or use them outside the app, meaning users invest significant creative effort into games they cannot fully own or take elsewhere.
- Meta's Pocket app builds AI-generated games from simple text prompts.
- Launched in the US on 21 August, following Meta's acquisition of Gizmo's team.
- Games are shareable but locked within Meta's platform, with no export option.