Preview: Final Fantasy 7 Revelation on PS5 Is So Huge I Got Lost in Its Demo

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Preview: Final Fantasy 7 Revelation on PS5 Is So Huge I Got Lost in Its Demo

Developing story first seen 2 hours ago

Push Square · 2 hours ago

New details from the same Push Square hands-on reveal that Final Fantasy 7 Revelation is due out on 8th April, and that the demo build ran smoothly on PS5 Pro without noticeable pop-in, despite being unfinished. The writer also described becoming so overwhelmed by the sheer number of optional activities and map markers that they experienced "choice paralysis", ultimately running out of time before meaningfully progressing the story's plot, reinforcing the earlier point about the game's daunting scale.

Beyond the Highwind and combat sequences already covered, the preview touched on further side content including a returning Golden Saucer snowboarding minigame, a medallion-collecting quest for a character called Freddie, and Chocobo rescue missions to unlock races. The writer eventually pushed on to Wutai, praising Square Enix's recreation of the original game's blend of Japanese and Chinese architecture and the area's impressive scale, though they felt the characters' movement and abilities sometimes struggled to match that scale, leaving them, in their words, unsure how useful the preview ultimately was.

  • Final Fantasy 7 Revelation confirmed for release on 8th April
  • PS5 Pro demo build ran smoothly with no notable pop-in
  • Writer felt overwhelmed by content, praised Wutai's scale and design

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Final Fantasy 7 Revelation is the next instalment in Square Enix's multi-part remake of Final Fantasy VII, the 1997 role-playing game long regarded as one of the most influential titles in the series. The remake project has already produced two entries, Final Fantasy VII Remake and Final Fantasy VII Rebirth, each retelling a portion of the original story with modern graphics, expanded worlds and reworked combat, while adding new characters and plot threads not present in the source material.

The game is being developed for Sony's PlayStation 5, including the more powerful PS5 Pro variant, and follows the same core cast, such as Cloud Strife and his allies, as they continue their journey across the fictional world of Gaia. Locations mentioned in coverage, including the Golden Saucer amusement park and the city of Wutai, are drawn from the original 1997 game and have been rebuilt in far greater detail for these modern versions.

Ahead of release, outlets such as Push Square are sometimes given early hands-on access to unfinished versions of the game, allowing journalists to try sections of it and report back on how it looks, plays and feels before the public can buy it. Such previews are a common part of video game marketing and are separate from a full review, since the build is incomplete and impressions may not reflect the finished product.

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