Preview: Final Fantasy 7 Revelation on PS5 Is So Huge I Got Lost in Its Demo

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Preview: Final Fantasy 7 Revelation on PS5 Is So Huge I Got Lost in Its Demo

Developing story first seen 3 hours ago

Push Square · 3 hours ago

The latest details from Push Square's hands-on preview of Final Fantasy 7 Revelation reveal that the demo was built around the fully explorable, player-controllable Highwind airship, from which players can parachute down to investigate points of interest much like in Fortnite. Set during Chapter 4: House of Cards, the hour-long session was reportedly just a fraction of one explorable area, which Square Enix staff said would take around 20 hours to complete fully, underlining the game's vast scale as it approaches its 8th April release on PS5.

The writer's party comprised Yuffie, Barrett and newcomer Cid, whose aerial, lance-focused combat style stood out even though the preview didn't allow time to test the game's promoted jobs system properly. Additional activities sampled included photographing wildlife in the Mideel Archipelago and fighting off aggressive "hitmantis" enemies, while the writer wryly noted that a game this open-ended might draw criticism if made by Ubisoft, yet Square Enix seems to be getting a pass. Ultimately, time ran out before the story could be meaningfully advanced, echoing the earlier account of feeling overwhelmed by the sheer volume of content on offer.

  • Demo let players freely fly and explore via the controllable Highwind airship
  • One area alone reportedly takes about 20 hours to finish
  • Party included Yuffie, Barrett and new character Cid, whose combat impressed

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Final Fantasy 7 Revelation is the next instalment in Square Enix's multi-part remake of Final Fantasy VII, the 1997 role-playing game long regarded as one of the most influential titles in the series. The remake project has already produced two entries, Final Fantasy VII Remake and Final Fantasy VII Rebirth, each retelling a portion of the original story with modern graphics, expanded worlds and reworked combat, while adding new characters and plot threads not present in the source material.

The game is being developed for Sony's PlayStation 5, including the more powerful PS5 Pro variant, and follows the same core cast, such as Cloud Strife and his allies, as they continue their journey across the fictional world of Gaia. Locations mentioned in coverage, including the Golden Saucer amusement park and the city of Wutai, are drawn from the original 1997 game and have been rebuilt in far greater detail for these modern versions.

Ahead of release, outlets such as Push Square are sometimes given early hands-on access to unfinished versions of the game, allowing journalists to try sections of it and report back on how it looks, plays and feels before the public can buy it. Such previews are a common part of video game marketing and are separate from a full review, since the build is incomplete and impressions may not reflect the finished product.

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