Resident Evil remakes ‘are just as important as the mainline entries,’ says RE9 producer
Capcom producer Masachika Kawata has said that Resident Evil remakes hold as much value to the studio as new mainline instalments, as the company works to release a Resident Evil title every year. Speaking to Vice, Kawata explained that producing a wholly new mainline game annually would be impractical, so revisiting and rebuilding older titles allows Capcom to hit that release cadence while giving its teams a chance to refine their craft. This matters because it signals remakes such as Resident Evil 2 and 4, widely regarded among the franchise's best entries, will remain central to Capcom's strategy rather than being treated as lesser stopgap projects.
Kawata added that remakes also help fund new mainline entries and fresh IP such as Pragmata, though this focus leaves little room for spinoff titles the team once produced more regularly. Looking ahead, 2027 is expected to bring Resident Evil Veronica, described as more of a reimagining than a straight remake of 2000's Code Veronica, alongside likely downloadable content for the recently released Resident Evil Requiem. Further remakes are anticipated in 2028 and 2029, with a new mainline Resident Evil 10 not expected until around 2030, based on Capcom's historical four-to-five-year gaps between mainline releases in 2017, 2021 and 2026.
- Capcom says RE remakes are as important as mainline games
- Remakes let Capcom aim for annual Resident Evil releases
- Veronica reimagining due 2027; RE10 not expected until 2030