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Resident Evil Requiem’s made over $500m since release, but the new film didn’t have as big of an impact as Capcom’s price drops
Resident Evil Requiem has reportedly generated more than $500 million in sales, making it the strongest-performing Resident Evil game to date and extending Capcom’s recent success. However, the new Resident Evil film had less effect on Requiem’s sales than Capcom’s discounts, despite achieving a franchise-best opening weekend.
Estimates suggest Requiem has sold four million copies on PS5, with 30% being physical editions, while Resident Evil 4 Remake has made more than $600 million over three years. After Capcom discounted several games eight days before the film’s release, Requiem’s daily PS5 revenue fell by 4%, from about $284,000 to $271,000; the film did increase player numbers, particularly for Resident Evil 2 Remake, which gained 48%, and Resident Evil 3 Remake, which gained 25%.
In short
- Requiem has reportedly earned over $500 million.
- Discounts affected sales more than the new film.
- Older Resident Evil games gained players after its release.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
The evidence indicates Capcom's pricing strategy generated more direct sales impact than the film's launch. Requiem's daily PS5 revenue declined 4% following the pre-release discount, and the film did not meaningfully arrest this decline or significantly boost sales of the flagship title, despite achieving a franchise-best opening weekend that typically drives strong consumer response. This suggests traditional pricing mechanisms outperform cinematic tie-ins for converting consumers into immediate sales.
The case against
Assessing the film's value solely through Requiem's revenue misses its substantial contribution to overall franchise health. The film achieved a franchise-record opening weekend whilst increasing engagement throughout the catalogue—48% for RE2 Remake, 25% for RE3 Remake—demonstrating successful audience acquisition and brand renewal. The timing also complicates analysis, with only eight days between discount and release, and film marketing naturally operates through sustained brand building and player lifetime value rather than immediate sales spikes.
Explained simply
Resident Evil is a long-running horror game series made by Japanese company Capcom. Its stories often involve outbreaks of dangerous viruses, with people trying to survive or uncover what caused them; the games mix exploration, combat and puzzles.
Requiem is the latest main game in the series. Other recent titles include remakes of Resident Evil 2, Resident Evil 3 and Resident Evil 4, which retell earlier games with updated graphics and gameplay.
Capcom sells the games across consoles and other platforms, and can change demand through discounts and new releases. Films based on the series can also draw attention to the games, but their effect may differ from one title to another.
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