Riot, after 17 years, finally adds team voice chat to League of Legends
Riot Games has introduced team-wide voice chat to League of Legends, 17 years after the game's launch. Previously, built-in voice communication was restricted to premade groups who queued together, meaning players matched into a team mid-queue had no way to talk to one another despite the game's heavy reliance on split-second coordination. The change, seen as long overdue by many players, will hinge on how effectively Riot manages moderation and abuse.
The feature rolls out with Patch 26.20, initially for North America and Oceania, with other regions such as Korea, Latin America and Brazil potentially following if the trial goes well. Access to speak requires an Honor level of 3 or higher, League's behaviour-based reputation system, while lower-ranked players can only listen; Riot says it will continue refining this safeguard. The update also introduces customisable "voice skins," improved noise cancellation, faster connections and greater stability, and community reaction so far has been cautiously positive.
- Riot adds team-wide voice chat to League of Legends after 17 years.
- Launches in North America and Oceania via Patch 26.20.
- Speaking requires Honor level 3+; other regions may follow later.