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Rockstar owner Take-Two Interactive suffers massive financial blow amid GTA 6 leak fiasco
Take-Two Interactive, the parent company of Rockstar Games, has suffered a sharp fall in its stock market valuation after a hacker began leaking material from the unreleased Grand Theft Auto 6, just a week before its scheduled Netflix reveal. The leaked content reportedly includes gameplay footage, cutscenes and music, with the leaker claiming to possess the entire game, prompting investors to sell off shares in the company.
According to Insider Gaming, Take-Two's share price dropped by $15.29, wiping around $2.83 billion off its market value, a fall of roughly five per cent. Despite the loss, the company's market capitalisation remains substantial at more than $43 billion. The leaker also posted a further clip appearing to show them firing a weapon within the game to spell out their name on a wall, suggesting they are running an active build rather than sharing old test footage, drawing comparisons to a similar 2023 hack that saw full game builds stolen from developer Insomniac Games.
In short
- GTA 6 leak triggers panic selling of Take-Two Interactive shares.
- Company lost about $2.83 billion in market value, a 5% drop.
- Hacker claims to have entire unreleased game, ahead of Netflix reveal.
Explained simply
Take-Two Interactive is a video game company that owns Rockstar Games, the studio behind the Grand Theft Auto series. Grand Theft Auto 6 is the next major game in the series, which is known for large open worlds where players can follow a story and take part in missions.
Unreleased games are usually kept under tight control while they are being made, and leaks can reveal story details or footage before a studio is ready to share them. Take-Two’s shares are bought and sold by investors, so concerns about a major release or its security can affect the company’s market value.
The reported leak has drawn comparisons with a 2023 theft of game material from Insomniac Games, another large studio. Such incidents can raise questions about how developers protect unfinished games and what leaked material may mean for their release plans.
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