Silver Pines pairs atmospheric investigation with survival horror and obscure puzzles
Silver Pines is a neo-noir adventure in which private detective Red Walker searches a deserted town for missing singer-songwriter Eddie Velvet. The game blends exploration, puzzles and survival-horror combat, using a familiar Metroidvania structure to unravel a darker mystery.
Its strongest features are its carefully built atmosphere, rotoscoped animation, detailed environments and jazz soundtrack, with clear nods to films and television such as Blue Velvet and Twin Peaks. Puzzles can be obscure and combat deliberately awkward, but players can lower the difficulty to focus on the story.
- Detective Red Walker searches a deserted town for a missing musician.
- The game pairs puzzles and exploration with tense survival-horror combat.
- Its standout qualities are atmosphere, visual style and noir references.
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Silver Pines is a video game in which you play as a private detective called Red Walker, searching a deserted town for a missing musician named Eddie Velvet. The game combines exploration with puzzle-solving and combat as you piece together what happened.
The game is designed to evoke noir films and television dramas, drawing inspiration from shows like Twin Peaks and films like Blue Velvet. It features rotoscoped animation (where live-action footage is traced to create a hand-drawn appearance), detailed environments and a jazz soundtrack that build its distinctive mood.
The puzzles can be obscure and the combat deliberately awkward to play, but players can lower the difficulty setting to focus more on following the story if they prefer.
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Originally published by The Guardian as “Silver Pines review – a stylish, neo-noir detective drama”.