Sony Is Forcing PSSR 2.0 in Latest PS5 Pro Beta

IGN ·

Sony appears set to enable its upgraded PSSR 2.0 upscaling technology by default on the PS5 Pro, based on a beta system update spotted via a ResetEra forum post. The change matters because PSSR, or PlayStation Spectral Super Resolution, was one of the console's flagship features but had a rocky launch, and PSSR 2.0's improved image quality has so far only been available as an opt-in toggle for users willing to dig through menus.

Currently, the "enhance PSSR image quality" setting sits under Settings, Screen and Video, then Video Output, and must be manually switched on. In the latest beta it is reportedly on by default, effectively forcing the newer upscaling model into games that have not been updated to use it natively, though users can still switch it off if they encounter visual glitches. PSSR 2.0 launched in March, and IGN's report notes it has run into few issues in around four months of use, suggesting Sony is confident enough to make it standard; there's no confirmed timeline yet for when the change reaches the stable, retail system software.

In short

  • PS5 Pro beta reportedly enables PSSR 2.0 upscaling by default
  • Previously required manually toggling it on in settings
  • Unclear when this reaches the public, non-beta system update

Steelman: both sides, in good faith

The strongest fair case each way — we don't pick a winner.

The case for

PSSR 2.0 has now been available for four months with few reported issues, demonstrating its reliability. Since it objectively improves image quality and users retain the option to disable it if needed, making it the default is a sensible move that enhances the experience for players who might never discover the setting themselves. This represents Sony capitalising on a proven technology improvement, much as any manufacturer would standardise a successful innovation once confident in its stability.

The case against

Given that the original PSSR suffered a rocky launch, requiring tested games rather than forcing an upscaling method across all titles shows appropriate caution. Players deserve the freedom to choose their experience settings from first startup, and whilst the option to disable remains available, defaulting to PSSR 2.0 means some users may suffer unforeseen compatibility issues before realising they can switch it off. Individual games may have been optimised for different settings, making a blanket default philosophically at odds with respecting player choice and control.

Explained simply

The PS5 Pro is Sony’s more powerful version of the PlayStation 5. It uses a system called PSSR, short for PlayStation Spectral Super Resolution, to make games look sharper without requiring them to render every image detail at full resolution.

Sony introduced an improved version, PSSR 2.0, in March. So far, players have had to turn on an image-quality setting themselves, and the technology can be switched off if it causes visual problems.

The change matters because making PSSR 2.0 the default could affect how many PS5 Pro games look and run, including games not specifically updated for it. Sony makes the console and its system software; the timing for bringing this beta change to all users has not been confirmed.

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