Sony reportedly reverses course on live service co-op Horizon game after ‘negative player feedback’
Sony's Guerrilla Games is fundamentally restructuring its planned Horizon-universe multiplayer title after receiving unfavourable responses throughout player evaluation periods. The project, originally envisioned as a monetised team-based experience where squads engage in combat against mechanical adversaries within an evolving ecosystem, is being repurposed as a finite co-operative campaign featuring narrative content and reduced technical ambition.
Rather than abandoning the initiative entirely, Sony has allocated additional development time for the redesign, with a critical assessment scheduled for December to determine whether work should proceed. This decision aligns with Sony's recent pattern of terminating live service ventures across prominent franchises, including shelved multiplayer expansions for God of War, The Last of Us, and Spider-Man properties.
- Guerrilla Games is reworking Horizon Hunters Gathering from a live service game into a traditional co-operative experience after poor playtest reception
- Sony has provided the team until December to demonstrate the redesign's merit; failure could see the project cancelled
- The pivot reflects Sony's broader trend of shelving live service initiatives across major franchises in recent years