Star Wars Zero Company review
*Star Wars Zero Company* is a warm, occasionally rough-edged turn-based tactics game that reviewers say succeeds despite signs of a rushed development. Its approachable default difficulty makes the game feel more like a light-hearted Star Wars adventure than a punishing strategy challenge, while its story also reaches for more serious themes.
Set during the late Clone Wars, the game follows a crew trying to complete a mission amid shifting circumstances. Many developers at Bit Reactor have experience making tactics games, including work on modern *XCOM* titles; the review praises their design thinking and affection for the characters, while noting that the writing falls short of *Andor*. Harder and ironman-style modes are also available.
- A charming but rough-edged Star Wars tactics game.
- Its easy default setting makes the campaign an approachable romp.
- The story aims for weight but does not match Andor’s writing.