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Swarmbreaker is an uncommonly mesmerising tower defence game in which enemies “cluster, collide and flow like a fluid”
Swarmbreaker is a tower defence game in which players protect a rocketship from waves of insect-like enemies, using turrets, barricades, troops and upgrades. Its main appeal is the way the swarms move across the map, colliding and flowing around terrain, which the article describes as mesmerising.
The game launches on Steam the day after the article was written, and a demo is available. Players earn money by killing enemies and can save oil derricks for extra income between waves, but guarding them may leave the ship vulnerable. An unlimited click-fired cannon offers a fallback, though it cannot stop a large swarm reaching the ship.
In short
- Defend a rocketship from flowing insect swarms.
- Swarms reshape terrain and can erode structures.
- A demo is available ahead of the Steam launch.