Take-Two CEO says he expects the games industry to be in ‘commercial streaming mode within 3 years,’ which is great news if you hate owning things
Take-Two chief executive Strauss Zelnick has said he expects the games business to move into a commercially viable streaming model within three years. The prospect matters because it could shift players further from buying and keeping games outright towards paying for access through subscription-style services.
Zelnick’s prediction concerns the point at which game streaming becomes a sustainable mainstream business, rather than simply a technical possibility. The article notes that streaming could make high-end games more accessible across devices, but raises concerns about ownership, preservation and consumers’ dependence on continuing subscriptions and online services.
- Take-Two expects viable game streaming within three years.
- Streaming may reduce the importance of owning games.
- Convenience could come with preservation and access concerns.