The Blood of Dawnwalker Is the Most Freeing RPG I’ve Ever Played

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The Blood of Dawnwalker Is the Most Freeing RPG I’ve Ever Played

Polygon · 3 hours ago

Polygon's early hands-on impressions of *The Blood of Dawnwalker*, an upcoming dark fantasy action RPG from Rebel Wolves (a studio staffed by former CD Projekt Red developers), describe it as an unusually open and non-linear experience that rivals *The Witcher 3: Wild Hunt*. The game follows Coen, a young man turned into a vampire by the ruthless new ruler Brencis, who has kidnapped Coen's family and given him 30 days to save them, with the story then allowing players near-total freedom in how, and in what order, they pursue that goal.

The reviewer, 18 hours into a main playthrough plus roughly 12 hours revisiting quests, praises the game's lack of a fixed quest line, its interconnected missions, and the way choices, including inaction, carry lasting consequences. Rather than a traditional linear questline, players can tackle objectives in any order, with outcomes and encounters shifting depending on prior decisions, and the world offering varied locations, characters and factions to explore, all contributing to what the writer calls a rare sense of narrative freedom and immersion.

  • Polygon previews Rebel Wolves' RPG The Blood of Dawnwalker ahead of release
  • Praised for freedom, non-linear quests and Witcher 3-level immersion
  • Protagonist Coen must save his kidnapped family within 30 days

Gaming

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