← Back to the feed

The Duskbloods Network Test Session Closed After Disastrous Server Issues

Nintendo Life ·

FromSoftware was forced to shut down the first network test session for its upcoming game The Duskbloods before players could even get started, after server issues left users stuck at the main menu unable to log in. The developer had acknowledged the problem while it was live but was unable to fix it in time, ultimately closing the session entirely. It's an embarrassing setback for a high-profile test, though not an unprecedented one for the studio, and it raises questions over how the remaining scheduled sessions will proceed.

The test had been due to start at 11am BST, but affected players were unable to progress past the main menu throughout. FromSoftware's support team apologised on social media, confirming the session was closed and that work would continue on improving the servers, with future schedules to be announced later. A similar issue hit the first network test for Elden Ring Nightreign, after which FromSoftware added an extra session to compensate, suggesting a similar remedy could follow here.

  • Duskbloods' first network test scrapped due to server login failures
  • FromSoftware apologised, promises further server work and updates
  • Elden Ring Nightreign had a similar issue; an extra session followed

New here? Start with this

The Duskbloods is an upcoming online game from Japanese developer FromSoftware, known for games such as Elden Ring. A network test lets selected players try a game’s online features before release, helping the developer check whether its servers can handle real players.

FromSoftware is responsible for running the test, while players rely on its servers to log in and take part. When a test session cannot run, the developer may need to adjust later sessions so players still have a chance to try the game.

Americas Entertainment Gaming Software Technology

Read the full article at the source →