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The Relic: First Guardian Review
IGN's review of The Relic: First Guardian describes a FromSoftware-inspired dark fantasy action game that falls well short of its ambitions, undermined by shoddy execution across nearly every element aside from its combat. Reviewer Jarrett Green argues the title looks superficially appealing from a distance but collapses under scrutiny, making it hard to recommend despite occasional moments of atmospheric intrigue during exploration.
The review highlights bland, low-detail character models, oppressive and repetitive colour-filtered environments, and technical issues including characters getting stuck on geometry, checkpoints loading players into the ground, and fast-travel points becoming inaccessible inside walls. It also criticises the game's overreliance on environmental storytelling and conveniently placed notes to convey side-quest narratives, calling the technique overused to an unusual degree. Overall, the combat is presented as the game's main redeeming feature, propping up an otherwise broken and underwhelming experience.
In short
- IGN reviews The Relic: First Guardian, a FromSoftware-inspired action RPG
- Game praised for engaging combat but hurt by bugs and bland visuals
- Overused environmental storytelling and technical glitches mar the experience
Explained simply
The Relic: First Guardian is a dark fantasy action game inspired by FromSoftware titles like Dark Souls, which are celebrated for their challenging combat and atmospheric worlds. The commercial and critical success of such games has inspired many developers to create their own versions of this demanding style of gameplay.
IGN, one of the gaming industry's most influential publications, has reviewed the game, and such assessments significantly influence whether players decide to spend their money and time on new releases. The review therefore plays an important role in shaping how the game will be perceived and discussed within the gaming community.