There Are No Ghosts at the Grand – stripping back the physical and metaphorical layers of a haunted hotel

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There Are No Ghosts at the Grand – stripping back the physical and metaphorical layers of a haunted hotel

The Guardian · 4 hours ago

Independent Bristol-based developer Friday Sundae has revealed There Are No Ghosts at the Grand, a game blending home renovation, ghost-hunting and musical theatre within a distinctly British ghost story. Creative director Anil Glendinning explains that the concept grew from visits to National Trust stately homes, where half-restored, half-derelict rooms inspired the idea of letting players strip back a crumbling hotel's layers using power tools. The game stands out for combining genres rarely seen together, offering something fresh amid an industry often dominated by sequels and remakes.

Players take the role of an American man renovating a hotel he has inherited from an absent father, using tools including a talking, Scottish-accented paintbrush character named Robert C McBrushy to strip wallpaper, rearrange furniture and repaint rooms by day, while fighting ghosts by night. The game incorporates unexpected musical numbers, voiced by performers including Alex Brightman (Beetlejuice the Musical) and Marcia Richards of the Skints, though players can opt to skip these. True to its British sensibility, the developers have chosen not to include a glossary for regional slang, allowing actors to improvise dialogue in their own natural speech patterns, including an unannounced British-Jamaican voice actor.

  • Friday Sundae's new game mixes renovation, ghost-hunting and musical theatre
  • Concept was inspired by visits to National Trust stately homes
  • No slang glossary included, preserving authentic British dialogue and humour

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