These devs have been building the perfect platformer for 22 years, and the Steam apocalypse won’t stop them now: “Video games have always been about a small team of sickos doing something”

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These devs have been building the perfect platformer for 22 years, and the Steam apocalypse won’t stop them now: “Video games have always been about a small team of sickos doing something”

GamesRadar+ · 2 hours ago

The article profiles a small development team that has spent 22 years working towards what it considers the ideal platform game. It presents their persistence as significant because they intend to continue despite uncertainty and disruption affecting Steam, underlining the resilience of long-running independent projects.

The developers argue that games have often been created by small, intensely committed teams pursuing unusual ideas, rather than solely by large studios. Their quoted view frames the project’s unusually long development as part of that tradition, although the article text provided gives no further detail on the game’s release plans or the nature of the reported Steam upheaval.

  • Developers remain committed after 22 years of platformer development.
  • Steam disruption has not changed their plans.
  • They champion small teams pursuing ambitious ideas.

Americas Entertainment Gaming Software Technology

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