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‘Those Before Us’ lens puzzle solution in Resonance A Plague Tale Legacy
The article explains how to complete the lens puzzles at the end of Chapter 3, “Those Before Us”, in *Resonance: A Plague Tale Legacy*. Players must redirect beams of light through movable lenses to open a sealed door, reveal three minotaur paintings and activate an elevator, making it an early example of the game’s trial-based puzzle design.
The first puzzle is a tutorial: rotate the two lenses beside the door so each beam reaches its nearby golden disc. In the next room, activate the central gilded pillar, direct the right-hand lens to the far golden disc, then link the opposite lens to it and redirect the first beam through a third lens to another disc; finally, have Leni hold up the broken lens and aim the lens opposite the doorway at it to reveal the last painting and use the lift.
In short
- Align two lenses with golden discs to open the first door.
- Chain lenses to reveal the first two minotaur paintings.
- Use Leni’s help with a broken lens to activate the elevator.
Explained simply
Resonance: A Plague Tale Legacy is an adventure game in which players explore locations and solve environmental puzzles as part of the story. In Chapter 3, “Those Before Us”, the puzzles use light beams, movable lenses and golden discs.
The chapter’s main characters include Leni, who can help with the final lens arrangement. Solving the puzzles opens a sealed door and reveals paintings of minotaurs, creatures from Greek mythology; the last arrangement also activates a lift.
The puzzles introduce a trial-based design, where players work out how objects and beams connect to progress. They are an early example of how observation and experimentation help players move through the game.