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Tomb Raider’s PS5 Remake Tipped to Be Just as Long as the PS1 Classic
The developer of Tomb Raider: Legacy of Atlantis expects the PS5 remake to take 14 to 16 hours to complete, putting it close to the length of the 1996 PS1 original. Experience director Jeff Adams said the world is designed to encourage curiosity and exploration without making players feel they need to race through it.
The remake is due on PS5 on 12 February 2027, and a new teaser trailer has been released. It will bring back Lara Croft’s acrobatic style while also drawing on skill trees and crafting from the more recent survival trilogy; the article suggests collectibles could add to the overall playtime.
In short
- The remake is expected to take 14 to 16 hours.
- It is scheduled to launch on PS5 on 12 February 2027.
- The game combines classic platforming with newer trilogy mechanics.
Explained simply
Tomb Raider is an action-adventure series built around Lara Croft, an archaeologist who explores dangerous ruins, solves puzzles and avoids traps. The first game appeared on the original PlayStation in 1996 and helped establish the series’ mix of platforming, exploration and combat.
Legacy of Atlantis is a remake of that first game for PlayStation 5. It combines Lara’s familiar acrobatics with systems such as skill trees and crafting, which featured in more recent Tomb Raider games. The series’ long-running appeal lies in how it balances exploration and puzzle-solving with action, making the remake relevant to both returning players and newcomers.
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