Ubisoft reportedly wasted 3 years turning Beyond Good & Evil 2 into a live-service Fortnite killer

GamesRadar+ ·

Ubisoft reportedly spent three years developing Beyond Good & Evil 2 as a live-service game intended to compete with Fortnite, before changing direction. The project is now said to be focused on a single-player experience, a significant shift for a game that has been in development for many years.

The report says the earlier plan involved multiplayer and live-service features, but Ubisoft has since moved away from that approach while retaining co-op. The article frames the period as wasted development time, though it does not provide a budget or explain how much of the work can be reused.

In short

  • Beyond Good & Evil 2 reportedly spent three years as a live-service project.
  • Ubisoft has shifted the game towards single-player.
  • Co-op is still expected to be included.

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