Until Dawn and Little Nightmares 3 studio Supermassive announces further layoffs, with as many as 75 people expected to lose their jobs
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Supermassive Games, the UK studio behind Until Dawn, The Quarry and the Dark Pictures Anthology series, has announced a fresh round of layoffs that could see up to 75 employees lose their jobs. In a statement shared on social media, the company said it had begun a redundancy consultation process, describing the move as "a necessary step to ensure the sustainability" of the business. This marks the studio's third set of job cuts in two years, underlining ongoing financial pressure despite its high-profile horror game output.
The company previously cut up to 36 roles in July 2025 to "adapt our team structure to better align with recent industry changes", following an earlier "reorganisation" in February 2024 that Bloomberg reported affected around 150 staff, with 90 redundancies expected. Supermassive's most recent releases, Little Nightmares 3 (October 2025) and The Dark Pictures Anthology: Directive 8020 (May 2026), both received mixed reviews, with the latter title taking over the Little Nightmares series from original developer Tarsier Studios.
- Supermassive Games plans to cut up to 75 jobs via redundancy consultation
- Third round of layoffs at the studio in two years
- Follows mixed reviews for Little Nightmares 3 and Directive 8020
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Supermassive Games is a British video game studio best known for horror titles such as Until Dawn, The Quarry and the Dark Pictures Anthology series, along with the more recent Little Nightmares 3. Despite this steady output of well-known games, the company has struggled financially and has now announced its third round of job losses in about two years.
Previous cuts came in February 2024, when a reorganisation reportedly affected around 150 staff with roughly 90 redundancies, and again in July 2025, when up to 36 roles were cut as the company said it needed to adjust its team structure. These repeated rounds of layoffs highlight the wider financial pressures facing game developers, even those producing games that reach a broad audience.
The latest cuts follow the release of Little Nightmares 3 and The Dark Pictures Anthology: Directive 8020, both of which received mixed reviews from critics. This context helps explain why a studio with several recognisable titles to its name is nonetheless undergoing further restructuring.
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