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Vice City in GTA 6 is reportedly twice the size of Los Santos, with over ten times the populated area

Developed over time first seen 2 months ago

Destructoid ·

Reports claim that Grand Theft Auto 6’s Vice City will be roughly twice the size of GTA V’s Los Santos, while the surrounding Leonida region may be substantially larger and more populated than San Andreas. If accurate, the scale would mark a significant expansion in both playable space and the variety of urban, rural and smaller settlement areas available to players.

The claims were attributed to Brazilian creator DavyJones, who said Rockstar North co-director Rob Nelson shared the figures during a July visit; Rockstar has not independently confirmed them. The report mentions locations including the Leonida Keys, Port Gellhorn and Mount Kalaga National Park, and says GTA 6 is due for PlayStation 5 and Xbox Series X|S on 19 November.

  • GTA 6’s Vice City is reportedly twice Los Santos’s size.
  • Leonida may feature far larger, denser surrounding areas.
  • Rockstar has not independently confirmed the reported figures.

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Grand Theft Auto is a long-running series of open-world crime games made by Rockstar Games. Players can travel around fictional places inspired by parts of the United States, completing story missions and optional activities.

Grand Theft Auto V, released in 2013, was set in the state of San Andreas, whose main city, Los Santos, was based largely on Los Angeles. Its map also included countryside, mountains and smaller towns, giving players a large area to explore.

Grand Theft Auto 6 is set in Leonida, a fictional state inspired by Florida, with Vice City as its main urban area. Vice City has appeared in earlier Grand Theft Auto games and draws on Miami, while locations outside it are expected to include coastal areas, smaller communities and natural landscapes.

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