‘We wanted to go back to the basics:’ Castlevania Belmont’s Curse devs talk returning to series roots while making it an approachable experience
Konami's Tsutomu Taniguchi, lead producer on Castlevania: Belmont's Curse, has discussed the decision to bring the long-running series back to its 2D side-scrolling roots after the last two mainline entries used a 3D, over-the-shoulder perspective. Speaking in an interview with Destructoid ahead of the game's release, he explained that fan feedback drove the choice, alongside…