What if Stop Killing Games win? Anthem, SpaceCraft and Warframe devs on the “massive undertaking” of reverse engineering an always-online game
The article examines whether games such as Warframe could survive if their developers could no longer run their online services, amid the growing Stop Killing Games campaign for stronger preservation rights. It matters because many primarily solo or PvE games remain unusable without publisher-operated servers, leaving players dependent on companies that may eventually withdraw support.
Warframe has received 13 years of updates, and former design director Scott McGregor says its team generally improves or replaces old content rather than removing it, yet it has no offline mode or local-server option. Stop Killing Games emerged after Ubisoft closed The Crew and argues that publishers should provide an end-of-life route, such as offline play or local servers, rather than fund games indefinitely; it has pursued proposals in California, the EU and the UK. The article also notes recent preservation efforts including an offline mode for Book of Travels and planned peer-to-peer multiplayer for Thick as Thieves.
- Warframe has no clear preservation plan.
- Stop Killing Games seeks playable end-of-life options.
- Reverse engineering online games is a major challenge.