Wolverine on the PS5 made me care about Marvel’s mutant for the first time

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Wolverine on the PS5 made me care about Marvel’s mutant for the first time

The Verge · 3 hours ago

The Verge’s preview of Insomniac Games’ Marvel’s Wolverine says the PS5 game combines graphically violent claw-based combat with a more emotionally vulnerable portrayal of Logan. The writer, previously unfamiliar with the character, found that contrast made Wolverine compelling: he is formidable in battle but presented as isolated, regretful and wary of hurting people close to him.

The preview covered roughly two hours of gameplay, beginning with Logan rejoining the mutant task force Team X after several years away. Combat requires players to chain attacks, dodge gunfire and parry melee strikes to build a Rage meter, unlocking stronger moves and a Last Stand revival ability; despite his healing powers and adamantium skeleton, Wolverine can still die. A later social sequence at Princess Bar highlights strained relationships and reinforces the game’s focus on Logan’s emotional barriers.

  • Insomniac’s Wolverine balances brutal action with an emotionally vulnerable Logan.
  • Combat rewards parries, combos and Rage-powered finishing moves.
  • The preview suggests characterisation is the game’s strongest hook.

Americas World

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