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Workers & Resources: Soviet Republic’s next DLC is set to expand the city building sim into the one place not corrupted by capitalism: SPACE
Workers & Resources: Soviet Republic is getting the Space Program DLC, extending its detailed city-building and logistics simulation into rocket development and space exploration. The expansion matters because it adds a new industrial challenge: players will need to organise the research and supply chains behind spaceflight, not just build rockets.
The DLC is due to release on 23 November and includes new technologies and industries, with references to the Sputnik and Vostok programmes. A campaign set in the 1960s will introduce the mechanics in a comparatively peaceful, prosperous setting; the article also notes an ambiguous reference to a “duel with nature”.
In short
- The next DLC takes Workers & Resources into space.
- Rocketry will require coordinated research and industrial supply chains.
- A 1960s campaign introduces the new mechanics.
Explained simply
Workers & Resources: Soviet Republic is a city-building simulation in which players plan settlements and manage the industries, transport and supplies that keep them running. Its setting draws on the Soviet Union, where large state-led projects relied on coordinating workers, materials and infrastructure.
The Space Program expansion brings that planning challenge to rocket development and space exploration. Players will need to build the research and industrial supply chains behind spaceflight, as well as the rockets themselves. Its campaign is set in the 1960s and refers to the Sputnik and Vostok programmes, early Soviet efforts in space.
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