Xbox restructuring axes 3,200 jobs and cuts four studios loose
Microsoft's Xbox division carried out a sweeping restructuring that eliminated 3,200 jobs and separated four studios—Compulsion Games, Double Fine Productions, Ninja Theory and Undead Labs—into independent operations. The scale of the cuts and the loss of established studios marks one of the most significant shake-ups in Xbox's history, raising questions about the future direction of several major franchises. As part of the separation, Double Fine Productions and Compulsion Games were permitted to retain ownership of their existing franchises and game catalogues as independent companies.
The impact extended well beyond the departing studios to those remaining under Microsoft's ownership. ZeniMax Online Studios, developer of The Elder Scrolls Online, and id Software both survived the restructuring but sustained deep cuts, including the departure of senior personnel and forced revisions to development schedules and product roadmaps. Multiple teams were left depleted, and uncertainty persists over the long-term status of several studios, including Arkane Studios, and the direction of their franchises.
- Xbox restructuring cuts 3,200 jobs across the division.
- Four studios spun off into independent operations.
- ZeniMax Online and id Software survive but face deep cuts.
Coverage
- Polygon — Xbox restructuring leaves Arkane in limbo as Dishonored co-founder jokes about buying it
- The Verge — Former Xbox studios Double Fine and Compulsion retain their games after independence
- PC Gamer — Elder Scrolls Online loses roughly half its content team to Microsoft cuts
- PC Gamer — Microsoft layoffs strike Bethesda and ZeniMax particularly hard, union says
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