“You saved the entire industry”: The 13-year-old video of a Pokemon fan game now cited in the rejection of a Nintendo patent is being celebrated by fans happy to see creative freedom win
A fan-made game prototype from 2013 has unexpectedly become significant in an intellectual property dispute between Nintendo and Palworld developer Pocketpair. The Japanese Patent Office recently rejected a Nintendo patent application covering in-game monster-capturing systems, with evidence from the old fan game helping to invalidate the patent claim.
The patent rejection emerged as part of Nintendo's broader legal conflict with Pocketpair over design similarities. Whilst the dismissal of this single patent does not resolve the overall lawsuit, it constrains Nintendo's ability to pursue certain infringement arguments. The outcome has resonated with gaming communities who view it as affirming independent developers' ability to explore similar game concepts.
- Japanese Patent Office rejected a Nintendo patent for monster-catching systems using a 13-year-old fan game video as evidence
- The rejection weakens Nintendo's position in its lawsuit against Palworld developer Pocketpair, though does not end the case