Sam Raimi spent nine months working on a movie but nobody told him was already rejected
- Raimi worked on the Warcraft film for nine months without knowing Blizzard had rejected his story.
- Blizzard’s veto and communication failures led him to leave the project.
- The 2016 film earned almost $440 million but disappointed some fans.
Sam Raimi spent nine months developing a story for a planned Warcraft film before learning that Blizzard had already rejected it. The breakdown in communication and Blizzard’s control over the script ultimately led Raimi to leave the project, showing how conflicting creative expectations can derail a major adaptation.…