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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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Pokémon devs used Lego to create maps of classic games

  • Game Freak used Lego to plan Pokémon Diamond and Pearl’s Sinnoh map.
  • Early maps included different versions of Jubilife City and Eterna Forest.
  • Footage suggests the games had more flexible 3D camera testing.

A newly surfaced behind-the-scenes documentary shows Game Freak using Lego bricks to plan the overworld map for Pokémon Diamond and Pearl, the 2007 Nintendo DS games. The footage offers a rare view of the studio’s early design process and illustrates how physical models helped developers shape the block-based…

Polygon0
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Sony’s decision to ditch discs was practically inevitable, data shows

  • US physical game sales have fallen sharply since 2009.
  • PlayStation disc sales are now comparatively small.
  • Recent growth is mainly linked to Nintendo platforms.

Sony’s planned end to physical PlayStation game disc sales in 2028 appears to reflect a long-term collapse in the US disc market rather than a sudden change in strategy. New Circana data shows that consumers have increasingly moved to digital purchases for more than a decade, leaving relatively…

Ars Technica0
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Even former PlayStation chief Shuhei Yoshida doesn’t know why Bloodborne hasn’t been remastered or released on PC: “It’s a complete mystery”

  • Yoshida says Bloodborne’s absence from PC remains unexplained.
  • No remaster or PC release has been announced.
  • The 2015 PS4 exclusive remains highly requested.

Former PlayStation executive Shuhei Yoshida has said he does not know why Bloodborne has never received a remaster or an official PC release, calling the situation “a complete mystery”. His comments underline the continuing uncertainty around one of PlayStation’s most requested re-releases, despite Sony bringing several other former…

GamesRadar+0
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How to fix Halo: Campaign Evolved early access not working

  • Early access issues stem from Xbox service problems.
  • No confirmed player-side fix is available.
  • Full launch is scheduled for 28 July.

Halo: Campaign Evolved’s Premium Edition early access launched inconsistently on 23 July, leaving many eligible players unable to start the game. The problem appears to be linked to Xbox service issues rather than players’ consoles or accounts, so there is currently no confirmed user-side fix. The full remake…

Destructoid0
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‘Resident Evil’ Trailer: Zach Cregger’s Take On Iconic Vidgame Is Coming For You (And Comic-Con)

  • Sony unveils Cregger’s Resident Evil trailer before Comic-Con.
  • Austin Abrams plays a courier trapped in Raccoon City.
  • The film reaches cinemas on 18 September.

Sony has released a new trailer for Zach Cregger’s Resident Evil ahead of the director’s Comic-Con Hall H appearance. The film, due in cinemas on 18 September, follows medical courier Bryan as a delivery to Raccoon City General turns into a night-long fight for survival amid monsters, zombies…

Deadline0
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Dev baffled as Valve pauses their Steam release to painstakingly review “dozens of untextured polygons depicting ass and boobs”

  • Valve paused a Steam launch for model-content review.
  • The developer says the polygons are untextured body parts.
  • The review could delay the game’s release.

Valve has paused the Steam release of an adventure game while it reviews numerous untextured character-model polygons that depict buttocks and breasts. The developer expressed confusion at the scrutiny, highlighting how Steam’s content-review process can delay launches even when the material appears unfinished or technical rather than intended…

GamesRadar+0
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Nintendo Download: 23rd July (North America)

  • Splatoon Raiders headlines Nintendo’s latest North American eShop update.
  • Several retro, action and visual-novel games also arrive.
  • The update includes releases for Switch and Switch 2.

Nintendo’s North American eShop update for 23 July highlights new Switch and Switch 2 releases, led by the single-player action game Splatoon Raiders. The update matters chiefly as a weekly overview of games newly available or promoted on Nintendo’s digital stores. - Splatoon Raiders launches for Switch 2…

Nintendo Life0
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Archie is officially going to Hell in a wild new horror comic

  • Archie becomes the target of an apocalyptic cult sacrifice.
  • Patrick Horvath and Tyler Crook lead the horror comic.
  • Archie in Hell #1 arrives on 4 November 2026.

Oni Press and Archie Comics have revealed Archie in Hell, a new horror series that sends Archie Andrews into a supernatural apocalypse plot involving a cult, witches and ritual sacrifice. The comic continues Archie’s recent tradition of genre reinventions and is part of a wider relaunch marking the…

Polygon0
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European Commission says EA’s controversial $55 billion buyout “would not raise competition concerns” and clears it for Saudi-led ownership

  • EU regulators cleared EA’s proposed $55 billion takeover.
  • The Commission found no competition concerns.
  • Saudi-led ownership remains controversial.

The European Commission has approved Electronic Arts’ proposed $55 billion takeover by a Saudi-led investor group, concluding that the deal would not create competition concerns. The decision removes a significant regulatory obstacle for one of the largest proposed acquisitions in the video games industry, though the ownership arrangement…

GamesRadar+0
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EA Sale To Saudi Arabia Clears A Major Hurdle

  • EA shareholders approve $55bn Saudi-led takeover
  • Deal would take EA private
  • Regulatory approvals are still required

Electronic Arts shareholders have approved the proposed $55 billion sale of the games publisher to an investor group led by Saudi Arabia’s Public Investment Fund. The vote removes a major obstacle to taking EA private, but the transaction still requires regulatory approvals before it can be completed. Shareholders…

GameSpot0