Marvel Tōkon’s developer has apologised to PC players for the beta’s performance issues, with only a week until launch

PC Gamer ·

Arc System Works has apologised after PC players reported serious performance problems during Marvel Tōkon: Fighting Souls’ open beta, including stuttering, low frame rates and unusually high CPU use. The issue matters because the fighting game is due to launch on 6 August, leaving the developer little time to restore confidence among PC players.

The beta ran on PC and PlayStation 5 from 24 to 26 July, but the PC version was also affected by login and stability complaints. The developer said it was investigating the reported gameplay and performance issues, while reports suggested anti-datamining protections may have contributed; that explanation has not been confirmed by the developer.

In short

  • Arc System Works apologised for Marvel Tōkon’s PC beta problems.
  • Players reported stuttering, low frame rates and high CPU usage.
  • The game launches on 6 August.

Explained simply

Marvel Tōkon: Fighting Souls is an upcoming fighting game developed by Arc System Works, a studio known for series including Guilty Gear and Dragon Ball FighterZ. The game is set to launch on PC and PlayStation 5 within a week.

The game's open beta test ran from 24 to 26 July and was meant to stress-test servers before launch, but the PC version encountered significant performance problems. Players reported stuttering, low frame rates and unusually high CPU usage, along with some login and stability issues.

Arc System Works is investigating these problems ahead of the imminent launch. Some reports suggest that anti-datamining protections—security measures designed to prevent data theft—may be contributing to the PC performance difficulties, though the developer has not confirmed this explanation.

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