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Proving Doom can actually run on anything, one programmer has made a working build for Commodore 64
The article's title indicates that a programmer has produced a working build of the classic first-person shooter Doom for the Commodore 64, a 1980s home computer with far less processing power and memory than the systems Doom was originally designed for in the 1990s. This is presented as further proof of the long-running community joke that "it runs Doom" can apply to almost any device, however old or underpowered.
However, the full body text of this article was not available for review — only site navigation and subscription menu content could be retrieved, with no actual description of the technical approach, performance, or specific details behind the Commodore 64 port. As such, this summary is based solely on the headline, and readers should consult the original PC Gamer article for the actual reporting.
In short
- Programmer reportedly ports Doom to the Commodore 64.
- Extends the "Doom runs on anything" community tradition.
- Full article text unavailable; details couldn't be verified.
Explained simply
Doom is a first-person shooter game released in 1993 that became one of gaming's most influential titles. Since its release, programmers and enthusiasts have ported the game to an enormous variety of systems, both modern and decades old.
The Commodore 64 was a home computer released in 1982 that achieved significant popularity throughout the 1980s. It had substantially less processing power and memory than the computers for which Doom was originally developed.
The phrase "it runs Doom" has become a long-running joke amongst programmers and gamers about the game's tendency to be ported to new systems regardless of technical constraints. These ports serve to demonstrate how the original game's code can be adapted and modified for very different hardware.