After 10 years of No Man’s Sky updates, Sean Murray says “if people keep playing it, I could work on this forever”

GamesRadar+ ·

Sean Murray, head of Hello Games, has reflected on a decade of updates to No Man's Sky, saying he is willing to keep supporting the space exploration game indefinitely as long as players remain engaged. The comments underline how thoroughly the title has turned around since its troubled 2016 launch, when it was criticised for falling short of pre-release promises, becoming instead a long-running example of a developer rebuilding trust through sustained free content updates.

Murray's remarks come as No Man's Sky marks its tenth anniversary, having received numerous major free expansions that added features such as base-building, multiplayer and vehicular exploration. His stated openness to continuing work "forever" reflects both the studio's ongoing commitment to the game and the loyalty of its player base, which has kept the title commercially and culturally relevant across all ten years since release.

In short

  • Sean Murray marks 10 years of No Man's Sky updates
  • He'd keep updating it indefinitely if players stay engaged
  • Reflects the game's turnaround since its rocky 2016 launch

Explained simply

No Man’s Sky is a science-fiction game made by the British studio Hello Games. Players explore a vast universe of planets, gathering resources, building bases and encountering other players.

The game launched in 2016 amid criticism that it lacked features people had expected from its promotion. Hello Games, led by Sean Murray, later added substantial content through free updates, including multiplayer and base-building.

That long support has made the game an example of how a developer can keep changing a title after release. Its future depends in part on whether players continue to take an interest in it.

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