Halo: Campaign Evolved struggles to sell in anywhere near the quantities the recent Black Ops revivals did, and the probable reason? Lack of multiplayer
Halo: Campaign Evolved, a remake of the original game’s campaign and Halo’s first release on PlayStation, has reportedly sold modestly since launch. Analysts suggest its campaign-only format limited its appeal, particularly when recent Call of Duty: Black Ops re-releases drew nostalgia-driven multiplayer audiences despite technical shortcomings.
Alinea Analytics estimates the game sold 1.2 million copies across Steam, PS5 and Xbox in its first two weeks, generating $67m (£49.6m) in gross revenue. Xbox accounted for 42% of sales, PlayStation 41% and Steam 17%, while a day-one Game Pass launch brought about 2.1 million additional players; around 600,000 paid $20 extra for early access. The $50/£50 price was also seen as difficult to justify beside the cheaper, multiplayer-inclusive Master Chief Collection, while Black Ops 1 and 2 reportedly earned $435m (£322.2m) combined and outsold Halo by 16-to-1.
- Halo’s campaign-only remake sold 1.2 million copies in two weeks.
- Analysts blame missing multiplayer and a comparatively high price.
- Black Ops re-releases reportedly outsold it 16-to-1.