‘Marvel’s Wolverine’ Length Officially Makes Players Question $70 Price Tag

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‘Marvel’s Wolverine’ Length Officially Makes Players Question $70 Price Tag

Collider · 3 hours ago

Marvel's Wolverine, Insomniac Games' long-awaited PlayStation exclusive, has received largely positive reviews ahead of its 15 September release, but complaints about its short length and restrictive design are prompting some fans to cancel pre-orders or wait for a price drop. Critics have praised its brutal combat and portrayal of Logan, and it is not being dismissed as a poor game, but concerns over value for money at its $70 asking price have spread widely on social media since the review embargo lifted.

The Verge reported finishing the campaign in around 13 hours and criticised dull side exploration and a more linear structure than Insomniac's Spider-Man titles, while The Guardian praised Liam McIntyre's performance but found combat grew repetitive and environments felt closed off. Players on Reddit and X have cited "patronising" hand-holding and intrusive guidance, with one X user joking the game "can't cost more than its Metacritic score." Despite this, the article notes there is no sign of a widespread boycott, as many players remain enthusiastic about the game's story and cinematic presentation.

  • Marvel's Wolverine gets mostly positive reviews but faces length and value complaints.
  • Some players cancelling pre-orders over its roughly 13-hour campaign.
  • Critics also flag repetitive combat and overly linear, restrictive design.

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