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GTA 6 Is About to Totally Reinvent One of the Best Experiences in Video Games
Rockstar's upcoming GTA 6, due for release on 19 November on PlayStation 5 and Xbox Series X, appears set to significantly overhaul car theft, one of the franchise's signature mechanics. Rather than the simple one-button carjacking seen in GTA 5, the new game introduces a tiered security system in which more expensive, tech-laden vehicles require greater skill and specific tools to steal, forcing players to think more carefully about which cars to target.
Details emerging from a second viewing of Netflix's Grand Theft Auto 6: An Extended Look, alongside reporting from IGN, reveal that protagonists Jason and Lucia will have access to a "wank scanner" device showing a car's security level and value. Some vehicles will need digital key-cloning, while others carry tracking devices that alert police if the car drops below a certain speed. Stolen cars can now also be sold through a fence system similar to Red Dead Redemption 2, and stolen vehicles may contain surprises, such as one scene showing an influencer found in a car's boot.
In short
- GTA 6 overhauls car theft with a tiered security system.
- Some cars need cloned keys or must stay above certain speeds.
- Stolen cars can now be sold via a fence, GTA 6 launches 19 November.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
A more varied theft system could make carjacking feel more strategic and rewarding, giving players reasons to assess risks, use different tools and seek out valuable targets. It may also make the game world feel more believable by reflecting how security differs between vehicles, while the fence system could add depth to the consequences and rewards of theft.
The case against
Adding security checks and specialised tools could slow down an activity many players enjoy precisely because it is quick and spontaneous. If these mechanics become repetitive or interrupt the flow of missions, they may feel like busywork; a more involved system could also make casual play less accessible.
Explained simply
Cars have always been central to Grand Theft Auto, and jacking a vehicle has traditionally been as simple as walking up and pressing a button. GTA 6, the next instalment in Rockstar's long-running crime series, is due out on 19 November on PlayStation 5 and Xbox Series X, with players controlling two protagonists, Jason and Lucia.
Ahead of release, details have been emerging from promotional material, including a Netflix documentary about the game, alongside outlets such as IGN. These previews suggest Rockstar has reworked how car theft works, moving away from the old one-button approach towards a system where pricier, more advanced vehicles are harder to steal and require particular tools or techniques.
This matters because carjacking is one of the most iconic and frequently used mechanics in the GTA series, so any significant change to how it works could alter the everyday experience of playing the game, not just a minor side feature.
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