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After eighteen years of jaggedy bowling, a new mod bestows GTA 4 with DLSS and FSR support
A new mod called DLSS IV adds Nvidia’s DLSS and DLAA, plus AMD’s FSR, to Grand Theft Auto IV. It offers a relatively lightweight way to reduce the game’s notorious jagged and shimmering edges, giving the 2008 title a more modern visual presentation without requiring a comprehensive remaster.
The mod supports HDR and FSR 3 should work with graphics cards from any manufacturer, while DLSS requires a compatible Nvidia RTX card. DLAA improves anti-aliasing without increasing performance, whereas DLSS and FSR can also reduce rendering demands; the release follows earlier, more ambitious GTA IV projects involving texture upgrades and path tracing. Rockstar reportedly considered a full remaster in 2022 but allegedly abandoned it after the poor reception to Grand Theft Auto: The Trilogy – The Definitive Edition.
In short
- DLSS IV modernises GTA IV’s jagged visuals.
- It adds DLSS, DLAA and FSR support.
- A full remaster was reportedly cancelled.
Explained simply
Grand Theft Auto IV is an open-world action game released by Rockstar Games in 2008. Its image can show jagged or shimmering edges, a common issue in older games, and players have sought ways to improve how it looks on modern screens.
DLSS is Nvidia’s image-enhancement technology and requires a compatible RTX graphics card; AMD’s FSR works across graphics-card brands. Both can help smooth images and reduce the work needed to render them, while DLAA focuses on smoothing without aiming to boost performance. A remaster would involve a broader overhaul of the game.
Rockstar is the publisher behind the Grand Theft Auto series. Earlier fan projects have attempted larger visual changes to GTA IV, and reports say Rockstar considered a remaster before dropping the idea after criticism of Grand Theft Auto: The Trilogy – The Definitive Edition.
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