Co-op climbing hit Peak reaches consoles after selling 23 million copies

Engadget ·

The co-operative climbing game *Peak* has launched on PlayStation 5, Xbox Series X/S and Nintendo Switch 2, bringing one of 2025’s biggest indie hits to consoles. Its daily-changing mountain routes, survival mechanics and cross-play are designed for chaotic sessions with friends, helping explain its popularity and potential for a wider audience.

The game has sold more than 23 million copies since its Steam debut, where it initially cost $8 and briefly sold for $5; console editions cost $10. The article also highlights Steam Next Fest, which runs until Monday and features thousands of demos, and previews other indie releases, including hockey roguelite *Tape to Tape* and the upcoming *Emberville*.

In short

  • *Peak* is now available on major consoles.
  • The game has sold more than 23 million copies.
  • Steam Next Fest offers thousands of demos until Monday.

Explained simply

Peak is a cooperative video game in which players work together to climb a mountain. Its routes change each day, and players must manage survival as they go.

The game was first released on Steam, a digital shop for PC games, and has since sold more than 23 million copies. It was made by independent developers, who typically work outside the large publishers that produce many major games.

Its release on several consoles makes it available to more players, while cross-play lets people on different systems play together. The story also sits within a wider wave of interest in independently made games, including titles showcased at Steam Next Fest.

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Originally published by Engadget as “Peak on consoles, hockey roguelites and other new indie games worth checking out”.

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