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Inspired by Dark Messiah and Thief, this stealth game sees you sneak through a medieval megastructure prowled by undead guards
The Citadel Project is a stealth game from solo developer Reliquary Software that combines ideas from Thief and Dark Messiah of Might and Magic. Players take the role of a sickle-wielding prisoner trying to escape a vast medieval fortress guarded by undead, and the game is due to enter Steam early access on 11 November.
A demo lets players sneak through underground caverns, using shadows and a crossbow with different bolt types, or pushing enemies into hazards. The game also has checkpoints for upgrades and tells parts of its story through collected notes and item descriptions. The article describes its atmosphere and large environments positively, while noting that some interactions need refinement and that stealth remains the main focus.
In short
- The Citadel Project blends Thief-style stealth with Dark Messiah physics.
- A demo is available, with early access due on 11 November.
- The game centres on escaping an undead-guarded medieval fortress.
Explained simply
Thief is a series of stealth games in which players avoid detection using darkness and careful movement. Dark Messiah of Might and Magic is a fantasy action game known for letting players use weapons and the environment against enemies. The Citadel Project draws on elements of both.
The game is being made by solo developer Reliquary Software. Players control a prisoner armed with a sickle, trying to escape a large medieval fortress where undead guards patrol; its setting and story are also revealed through notes and item descriptions. Stealth is central, with tools such as a crossbow and different bolts offering ways to avoid or deal with threats.