Rock Paper Shotgun

Recent TalkFuse coverage from Rock Paper Shotgun. Open a story to read its summary, compare its sources and join the discussion.

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First-person RPG Queen’s Domain pitches you against an island of gorgeous freaks with naught but a flying sword and infinite throwing daggers

Fantasy RPG *Queen’s Domain* will launch on 30 October, with a demo already available on Steam. Developed by Freshly Baked Games and published by Future Friends Games, it follows a shipwrecked character searching an island for their missing father while facing hostile creatures and a sleeping Queen. Combat…

Rock Paper Shotgun 11 hours ago 💬 0 discuss
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All the RPS Supporter rewards for September 2026: Model ships, maze cities, and the tyranny of content

RPS’s September 2026 roundup thanks its supporters and recaps the exclusive articles published for them during the month. The pieces range across games, film, culture and personal essays, illustrating the variety of material available to Premium subscribers. Highlights include impressions of ship-building game *ShipShaper: The Falconeer Chronicles*, a…

Rock Paper Shotgun 15 hours ago 💬 0 discuss
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“I always see it kind of like a triangle”: The surprising challenge of making the perfectly-sized cave in Satisfactory expansion Core Values

Coffee Stain’s upcoming Satisfactory expansion, Core Values, moves factory building underground, where players must fit their operations into caves rather than spread them across open terrain. That makes cave design a central challenge: the spaces need to feel enclosed and offer tunnels to explore, while still leaving room…

Rock Paper Shotgun 16 hours ago 💬 0 discuss
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“Getting sidetracked doesn’t feel too unnatural”: Baldur’s Gate 3 Act Two Expansion modder on how they seamlessly fit a “detour” to fight an army into the RPG’s plot

Modder SquallyDaBeanz has released a beta custom campaign expansion for Baldur's Gate 3 that inserts an entirely new chapter between the RPG's second and third acts. The expansion, called Act Two Expansion, features exploration of The Chionthar Wilds whilst the Absolute's Army marches towards the city, providing a…

Rock Paper Shotgun 17 hours ago 💬 0 discuss
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With Deadlock’s latest updating promising six new heroes, over 10,000 new voice lines and too much more to mention, it’s clear Valve are still pretty committed to it

Valve has released a substantial update for Deadlock, its invitation-only, technically unreleased competitive hero shooter, demonstrating continuing commitment to the project two years after its initial launch. The update includes six new heroes, a complete visual overhaul of the game's map, over 10,000 new voice lines, and numerous…

Rock Paper Shotgun 1 day ago 💬 0 discuss
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After trading space babies and running people over with a truck, Strange Scaffold want you to organise a haunted library in Something is Wrong with the Library

Strange Scaffold has announced *Something is Wrong with the Library*, a horror game about organising a haunted small-town library. Its story links the haunting to gentrification: a billionaire’s redevelopment of the town included killing unhoused people and hiding their bodies in the library walls, making the game’s supernatural…

Rock Paper Shotgun 1 day ago 💬 0 discuss
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“A quite beautiful compromise”: The LEGO Skylines devs did consider brick by brick building, but decided it was too much fuss for players

The developers of *LEGO Skylines* considered letting players build structures brick by brick, but decided the process would be too laborious with a mouse and keyboard, especially in a game that also requires managing a city. Instead, players place template buildings and customise them with features such as…

Rock Paper Shotgun 2 days ago 💬 0 discuss
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The Sunday Papers

The article rounds up notable recent writing and reporting about videogames, alongside a few related cultural stories. It highlights pieces examining cultural representation, violence, artificial intelligence, layoffs, music and alleged legal intimidation of journalists. - Final Fantasy XVI’s handling of Middle Eastern and North African influences. - Games’…

Rock Paper Shotgun 4 days ago 💬 0 discuss
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TALON TOWERS is a Fumito Ueda-coded parkour platformer about hopping around massive structures while avoiding falling to your foggy doom

TALON TOWERS is a newly announced parkour platformer set on huge, decaying towers above an apparently endless fog. It has drawn comparisons with Fumito Ueda’s games because of its mysterious setting, atmospheric scale and emphasis on perilous traversal. Developed by Jan Malitschek, creator of BETON BRUTAL, with assistance…

Rock Paper Shotgun 4 days ago 💬 0 discuss
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Suplex and shatter glass enemies after being in prison for committing a cardinal crime in the psychological horror beat ’em up Brokensides

Brokensides is a newly announced psychological horror beat 'em up game that combines two unconventional genres into a single experience. The game comes from developer juicce, known for surreal and strange projects, and represents an intriguing fusion that stands out amongst typical genre mashups. The game features a…

Rock Paper Shotgun 4 days ago 💬 0 discuss
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Video Game Menu: The Game is all about everyone’s favourite gaming pastime: pressing random buttons in the menus and seeing what they change

Video Game Menu: The Game is a comedy title built entirely around navigating video-game settings menus and experimenting with their controls. It satirises players’ often overlooked fascination with customisation options, replacing conventional challenges such as combat, platforming and puzzles with the supposedly simple pleasure of clicking through menus.…

Rock Paper Shotgun 4 days ago 💬 0 discuss
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“Do 665 runs if you want!”: Control Resonant is getting a new game++ mode next month, and don’t worry you happy snappers, a photo mode is on the way too

Remedy has announced post-launch updates for Control: Resonant, including a New Game++ mode planned for October and a photo mode scheduled for November. The announcements follow a launch-day hotfix addressing combat complaints, and show the developer’s focus on expanding replayability while improving the game after release. The current…

Rock Paper Shotgun 4 days ago 💬 0 discuss
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What are we all playing this weekend?

Rock Paper Shotgun’s team share their plans for the final weekend of September 2026, including gaming, family commitments and practical problems. The article offers a light-hearted snapshot of what staff are playing, while reflecting the approaching end of the month and several upcoming game updates. Jeremy plans to…

Rock Paper Shotgun 5 days ago 💬 0 discuss
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I got whomped by an Ork horde in Total War: Warhammer 40,000, definitely on purpose, to teach you a lesson about positioning

A Gamescom demo of Total War: Warhammer 40,000 left the writer eager to play the full game, despite offering only brief, carefully staged sessions. The preview suggests the game retains the series’ grand-strategy structure while placing greater emphasis on ranged combat, terrain and battlefield positioning, with poor deployment…

Rock Paper Shotgun 6 days ago 💬 0 discuss
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Colourful JRPG Armed Fantasia has been cancelled, four years after a successful Kickstarter campaign descended into delays and lawsuits

Armed Fantasia, a JRPG inspired by Wild Arms and led by former producer Akifumi Kaneko, has been cancelled by publisher 505 Games’ parent company, Digital Bros. The decision is significant because the game was one of two highly successful Kickstarter projects intended to revive beloved classic RPG traditions,…

Rock Paper Shotgun 6 days ago 💬 0 discuss
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LOVE alt delete is a Y2K horror visual novel where you use one AI chatbot to help you date another that, don’t worry, doesn’t use the nasty generative stuff

An upcoming psychological horror visual novel titled LOVE alt delete will feature players beta-testing an AI chatbot they attempt to romance, creating a meta-commentary on AI relationships and corporate deception. The game explores transgressive themes around artificial consciousness and human connection through the premise of a secretive company…

Rock Paper Shotgun 6 days ago 💬 0 discuss
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I definitely suck at Iron Bramble’s metroidvania grappling hook platforming, but its cyber-gothic megastructure world has me hungry for more

Iron Bramble is an upcoming pixel art metroidvania from the developers of Rusted Moss, featuring a grappling hook-based platformer set in a cyber-gothic megastructure. The game casts players as a story-eating demon woman in a world where humanity's souls have transferred into robotic bodies. The distinctive visual art…

Rock Paper Shotgun 6 days ago 💬 0 discuss