Free Titanfall 2 mod brings wall-running and Titan battles to VR
Developer Jordan “CircuitLord” Juarez has released a free VR mod for Titanfall 2, which the writer describes as one of the best VR games they have played. It brings the game’s wall-running and Titan combat into virtual reality, showing how older, major games could offer compelling VR experiences.
Juarez says the mod took about a month to make, building on his experience with other VR games and projects. He hopes mods can help break a cycle in which studios avoid large VR games because the audience is small, while the audience has fewer such games to play; the writer reports only mild simulator sickness during fast turns.
- A free mod brings Titanfall 2 into VR.
- Its solo developer spent about a month on it.
- The project highlights the shortage of big VR games.
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Titanfall 2 is a first-person shooter released in 2016. It features distinctive gameplay elements including fast parkour-style movement with wall-running and combat involving large pilotable robots called Titans.
Virtual reality gaming remains a small segment of the gaming industry. Game studios have hesitated to invest in large VR projects because the audience is limited, whilst potential players have fewer major titles to choose from, creating a self-perpetuating cycle.
A developer known as CircuitLord has created a free modification allowing Titanfall 2 to be played in virtual reality. By adapting an established game rather than developing something new from scratch, this shows that existing successful titles might be adapted for virtual reality.
Both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Community mods demonstrate both audience demand and technical capability for excellent VR experiences at minimal cost to studios. By providing quality content that expands the player base and proves market viability, mods can help studios justify larger VR investments without taking major financial risks. This organic bottom-up growth could gradually break the cycle of limited supply and limited adoption.
The case against
Whilst mods like this showcase impressive technical achievement, they operate at a fundamentally different scale than what drives industry investment decisions. A free community project cannot replicate the marketing reach, ongoing support, and production values of a major studio release, nor does it address the core issue: uncertain return on investment for expensive VR development. Individual mods, however excellent, are unlikely to shift publisher calculations about large-scale VR game development.
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Originally published by The Verge as “A free mod for Titanfall 2 makes it one of the best VR games ever”.