After dropping a nerf bomb, Slay the Spire 2 devs say updates are slowing down so they can focus on “bigger, more impactful content” like a new character
The developers behind Slay the Spire 2 have confirmed that update frequency will slow down following a recent balance patch that significantly nerfed several elements of the game. The team, MegaCrit, says the change in pace is deliberate, allowing them to redirect effort away from frequent smaller tweaks and towards larger, more substantial additions to the roguelike deck-builder.
Chief among the upcoming "bigger, more impactful content" is a new playable character, though further specifics on timing or additional features were not detailed. The announcement follows the game's early access period, during which balance adjustments, including the recent significant nerfs, have been a regular feature as the developers refine the game based on player feedback.
- Slay the Spire 2 updates will now arrive less frequently
- Devs are prioritising bigger content over small balance patches
- A new playable character is among the upcoming additions